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	<title>encubed &#187; Koihime Musou</title>
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	<link>http://novelnews.net</link>
	<description>Hako no minasaaaaan, encubed desu yoooo!</description>
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		<title>bamboo broadcast #2</title>
		<link>http://novelnews.net/2011/06/23/bamboo-broadcast-2/</link>
				<comments>http://novelnews.net/2011/06/23/bamboo-broadcast-2/#comments</comments>
				<pubDate>Fri, 24 Jun 2011 05:29:22 +0000</pubDate>
		<dc:creator>dan88</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[age]]></category>
		<category><![CDATA[Anime Expo]]></category>
		<category><![CDATA[bamboo]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Clochette]]></category>
		<category><![CDATA[Da Capo]]></category>
		<category><![CDATA[Dengeki Stryker]]></category>
		<category><![CDATA[ef]]></category>
		<category><![CDATA[Go Go Japan]]></category>
		<category><![CDATA[Higurashi no Naku Koro ni]]></category>
		<category><![CDATA[ILLUSION]]></category>
		<category><![CDATA[Kara no Shoujo]]></category>
		<category><![CDATA[Kira Kira]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>
		<category><![CDATA[minori]]></category>
		<category><![CDATA[Muv-Luv]]></category>
		<category><![CDATA[Shuffle!]]></category>

		<guid isPermaLink="false">http://novelnews.net/?p=2592</guid>
		<description><![CDATA[Last night MangaGamer hosted their second Q&#038;A session with bamboo, OVERDRIVE’s president.  MangaGamer’s Kouryuu translated the many questions viewers asked into Japanese for bamboo while MangaGamer’s Evospace translated bamboo’s responses back into English for the viewers.  This time the website <a href="www.justin.tv">justin.tv</a> was used for the stream, because of some problems that a few viewers had with <a href="http://www.ustream.tv/">Ustream</a> during the first broadcast.  <a href="http://www.livestream.com/">Livestream</a> had also been considered as an alternative for Ustream as well.  The broadcast was held a day later then initially planned as bamboo was not feeling well for the originally scheduled time, leading to a temporary postponement.  During the broadcast, viewers asked about MangaGamer’s current state, future plans, and a number of personal questions about bamboo himself.  The web cast can be viewed in it’s entirety <a href="http://www.justin.tv/mangagamer/b/288641980">here</a>, although without comments that were provided during the live chat.  Future streams are planned to be done on JustinTV, and bamboo will be in the states for Anime Expo next week.  The following are questions that were asked by viewers during the event, along with answers that were translated during the stream by Evospace.]]></description>
			<content:encoded><![CDATA[<p>Last night MangaGamer hosted their second Q&#038;A session with bamboo, OVERDRIVE’s president.  MangaGamer’s Kouryuu translated the many questions viewers asked into Japanese for bamboo while MangaGamer’s Evospace translated bamboo’s responses back into English for the viewers.  This time the website <a href="www.justin.tv">justin.tv</a> was used for the stream, because of some problems that a few viewers had with <a href="http://www.ustream.tv/">Ustream</a> during the first broadcast.  <a href="http://www.livestream.com/">Livestream</a> had also been considered as an alternative for Ustream as well.  The broadcast was held a day later then initially planned as bamboo was not feeling well for the originally scheduled time, leading to a temporary postponement.  During the broadcast, viewers asked about MangaGamer’s current state, future plans, and a number of personal questions about bamboo himself.  The web cast can be viewed in it’s entirety <a href="http://www.justin.tv/mangagamer/b/288641980">here</a>, although without comments that were provided during the live chat.  Future streams are planned to be done on JustinTV, and bamboo will be in the states for Anime Expo next week.  The following are questions that were asked by viewers during the event, along with answers that were translated during the stream by Evospace.  </p>
<hr />
<p><strong>yirba</strong>: Is <em>Dengeki Stryker</em> confirmed as a MangaGamer release?<br />
<strong>bamboo</strong>: Yes, we&#8217;ll be selling <em>Dengeki Stryker</em> on MangaGamer so please look forward to it!</p>
<p><strong>bamboo</strong>: We won&#8217;t be able to make it for AX, but we are making this game for everyone overseas&#8230;<br />
(<em>At this point, showed off the cover art for Go Go Nippon.</em>)<br />
<strong>bamboo</strong>: <em>Go Go Nippon</em>!<br />
<strong>bamboo</strong>: So choose 1 of the two heroines and visit all the places in japan<br />
<strong>bamboo</strong>: A bit erotic ^^<br />
<strong>bamboo</strong>: The game itself is complete so hopefully i can show it in action soon<br />
<strong>bamboo</strong>: Iphone application is strict as (censored by JustinTV) so even if its a bit erotic, it gets rejected<br />
<strong>bamboo</strong>: For those who have difficulty coming to Japan, we made this game to kind of experience what its like here</p>
<p><strong>hamusumo</strong>: How much is the planned game time of <em>Go Go Nippon</em>?<br />
<strong>bamboo</strong>: The game is kind of like a guidebook, so it&#8217;s not that long, but I&#8217;ll let you know when I actually play it throughly<br />
<strong>bamboo</strong>: Maybe we can make patches that does this in that in the future =P<br />
<strong>bamboo</strong>: Yes we&#8217;ll be selling it online at a cheap price</p>
<p>(<em>Below are the front and back covers for Go Go Nippon, from screen captures taken from the stream</em>)</p>
<p><a href="http://novelnews.net/wp-content/uploads/2011/06/GO-GO-NIPPON-Front.jpg"><img src="http://novelnews.net/wp-content/uploads/2011/06/GO-GO-NIPPON-Front-300x296.jpg" alt="Front cover" title="GO GO NIPPON Front" width="300" height="296" class="alignnone size-medium wp-image-2631" /></a><br />
<a href="http://novelnews.net/wp-content/uploads/2011/06/GO-GO-NIPPON-back.jpg"><img src="http://novelnews.net/wp-content/uploads/2011/06/GO-GO-NIPPON-back-239x300.jpg" alt="Back cover" title="GO GO NIPPON back" width="239" height="300" class="alignnone size-medium wp-image-2632" /></a></p>
<p><strong>drmchsr0</strong>: Say, are <em>Kamen Rider</em> questions valid now? :3c<br />
<strong>bamboo</strong>: I dunno much about <em>Kamen Rider</em> but if its something i can answer. lol</p>
<p>(<em>no question</em>)<br />
<strong>bamboo</strong>: Hoping well continue to make games for everyone who is interested in japan but can&#8217;t come here<br />
<strong>bamboo</strong>: We&#8217;ll be holding a panel at AX to have sort of a meeting with everyone<br />
<strong>bamboo</strong>: We&#8217;ll be answering question along with Tororo Dancho from Circus and tell you some updates from Japan</p>
<p><strong>asceai</strong>: Will the Japanese text work for people without Japanese OS/locale in the release?<br />
<strong>bamboo</strong>: We will be testing the Japanese part for <em>Go Go Nippon</em> but its not final yet</p>
<p><strong>hikari_sc</strong>: has companies in japan recovered from the earthquake, how is the scheduling of games like <em>ef </em>coming along?<br />
<strong>bamboo</strong>: There was a big impact from the earthquake and directly affected us<br />
<strong>bamboo</strong>: You can say the recent slow release of MangaGamer is mostly because of the quake<br />
<strong>bamboo</strong>: Sales in Japan has gone down too</p>
<p><strong>drmchsr0</strong>: Oh wait, here&#8217;s a serious one. How is Bill 156 and Ishihara&#8217;s recent comments gonna affect the future of Overdrive and MangaGamer? D:<br />
<strong>bamboo</strong>: Isihara&#8217;s comment and bill has little to do with MangaGamer</p>
<p><strong>yirba</strong>: Will we possibly see the MangaGamer mascot (Comko) in games? :-P<br />
<strong>bamboo</strong>: No plan to including our mascot in a game at the moment<br />
<strong>bamboo</strong>: I did see the image on 4chan with our mascot being naked and was laughing with everyone</p>
<p><strong>hikari_sc</strong>: When do you think Japanese developers will start making games with internationalization in mind (ie: writing it in such a way so it can easily be ported to other languages)<br />
<strong>bamboo</strong>: There are some developers who are interested, but it all depends on the demand and what they consider a success in oversea sales<br />
<strong>bamboo</strong>: We need to make a good basis for business for that, for us to succeed in such circumstance<br />
<strong>bamboo</strong>: We actually have <em>Dengeki Stryker</em> and <em>Go Go Nippon</em> with the oversea fans in mind</p>
<p><strong>furbysbadday</strong>: Might we see more <em>Higurashi</em>?<br />
<strong>timpkmn89</strong>: Alongside Furbys comment, will we ever specifically see <em>Higurashi Rei</em>, the series epilogue?<br />
<strong>bamboo</strong>: If there is a high demand for <em>Higurashi Rei</em>, yes</p>
<p>(<em>no question</em>)<br />
<strong>bamboo</strong>: i would like to study English too, so someone show me a cute English speaking girl, btw</p>
<p><strong>snowballer</strong>: How&#8217;s the progress with âge going?<br />
<strong>bamboo</strong>: Negotiation with âge is going steadily</p>
<p><strong>miragecg</strong>: Have you contact with &#8220;old&#8221; eroge maker (like Mink for example)<br />
<strong>bamboo</strong>: Sorry I don&#8217;t have much connection with Mink<br />
<strong>bamboo</strong>: I only know developers that started in the early 2000s</p>
<p><strong>drmchsr0</strong>: How do you view <em>999</em>&#8217;s success in the US? Are you planning to do something like that in the future?<br />
<strong>bamboo</strong>: In relation to <em>999</em>, since we are releasing <em>Kara no Shoujo</em>, we are looking forward to see how much that will sell</p>
<p><strong>swiftnissity</strong>: Whats happening with the comics section of the website, its empty right now.<br />
<strong>bamboo</strong>: The comic section of MangaGamer should be opening soon<br />
<strong>bamboo</strong>: I&#8217;m personally not in charge of it, but we are planning that and the video(anime) section</p>
<p><strong>hikari_sc</strong>: what motivated you to get into eroge development?  Was it difficult to start a company?  What do your friends and family think about your job?<br />
<strong>bamboo</strong>: I was originally a creator for Playstation game, but I was tricked into joining a bishoujo game company!<br />
<strong>bamboo</strong>: My friends and family are like, do what you like<br />
<strong>bamboo</strong>: Since I sing songs and stuff as well as make games, I&#8217;m in a bit dif situation<br />
<strong>bamboo</strong>: It takes a lot of work to make a company, but i was able to make a living for the past 10 years by doing so<br />
<strong>bamboo</strong>: I was happy to see a fan who said he liked <em>Kira Kira</em> when i was about to get on a Taxi at AX btw</p>
<p><strong>miragecg</strong>: Are you planning to coming to European Convention (like Japan expo in Paris France)<br />
<strong>bamboo</strong>: We participated at the Japan Expo several years ago, but since it wasn&#8217;t truly an English speaking environment, I&#8217;m iffy about it<br />
<strong>bamboo</strong>: So we are concentrating in the American market for now<br />
<strong>bamboo</strong>: I personally love USA too</p>
<p><strong>thedoddler</strong>: There are a few new guest companies coming to AX this year that do not currently have games in English (like Clochette).  Is it possible that these guests may get English language versions of their games at some point in the future?<br />
<strong>bamboo</strong>: There is a possibility that companies like Clochette will release game for us, but<br />
<strong>bamboo</strong>: We are just taking guest companies to AX to show them how the American market is like<br />
<strong>bamboo</strong>: So it&#8217;s like a future investment to show them around and get them interested</p>
<p><strong>bearhunterx</strong>: A lot of unofficial translations are getting picked up for official releases lately(<em>Demonbane</em>, <em>ef</em>, <em>School Days</em>, <em>Kara no Shojo</em>). Does the threat of an unofficial release floating around make negotiations with companies easier?<br />
<strong>bamboo</strong>: It depends on the companies. and since the translation quality varies, we have to check it thoroughly anyway<br />
<strong>bamboo</strong>: and of course the Japanese companies are suspicious about the unofficial translations<br />
<strong>bamboo</strong>: and since the priority for the Japanese releases come first, the oversea market become secondary<br />
<strong>bamboo</strong>: reminder. MangaGamer is still in the red&#8230;<br />
<strong>bamboo</strong>: so please purchase our games<br />
<strong>bamboo</strong>: and if you can, try to help us by boycotting illegal download sites</p>
<p><strong>swiftnissity</strong>: Are we able to know which is Mangagamer&#8217;s worst selling game? Since <em>Koihime Musou</em> was supposedly their best selling game.<br />
<strong>bamboo</strong>: <em>Koihime </em>is our number 1 selling game with <em>Shuffle </em>coming close<br />
<strong>bamboo</strong>: Worst selling game is a secret =P</p>
<p><strong>hikari_sc</strong>: What plans do MangaGamer have against piracy?<br />
<strong>bamboo</strong>: Kill them all j/k</p>
<p><strong>hikari_sc</strong>: What is your most memorable moment in an eroge?  Who is your favorite girl in all the games you have played so far?<br />
<strong>bamboo</strong>: my favorite heroine in a bishoujo game is Multi from <em>To Heart</em></p>
<p><strong>omonomono</strong>: Totally random topic: I bought Good Smile Company&#8217;s B.G.M. Nendoroid Petit set volume 0. Is there going to be volume 1? I would love a GSC Kirarin figure that&#8217;s slightly bigger lol. Or other characters from the game.<br />
<strong>bamboo</strong>: I would personally like to release vol.1 of the Petiet Nendoroids, but it depends on if GSC says yes</p>
<p><strong>swiftnissity</strong>: Has MangaGamer considered releasing updated re-releases (<em>D.C</em> > <em>D.C.P.C</em> for example) or are they out of the question?<br />
<strong>bamboo</strong>: If there is a high demand for <em>D.C.P.C</em>, we can&#8230; but at the moment not really<br />
<strong>bamboo</strong>: It is costly for us to localize one title and if it fails, it hurts us bad&#8230;</p>
<p><strong>miragecg</strong>: Are you planning to make overdrive titles goodies (like figure and such) available to sale for us westerner via MG Website?<br />
<strong>bamboo</strong>: We don&#8217;t have any plans to sell overdrive goods overseas<br />
<strong>bamboo</strong>: Because of customs, we have difficulty sending made in China merchandise to the US too</p>
<p><strong>dave1278</strong>: Given the current sales count for <em>Koihime Musou</em> is there a chance of getting <em>Shin Koihime Musou</em> (with or without voice)? ie are Baseson happy with the current sales to continue?<br />
<strong>bamboo</strong>: We don&#8217;t have a plan to release <em>Shin Koihime Musou</em> at the moment, but since the sales were good, I&#8217;m sure we&#8217;ll start talking about it sooner or later<br />
<strong>bamboo</strong>: About the voice acting issue: since the voice actor agency are hard headed, they demand a lot and thus there are some games without voices</p>
<p>(<em>no question</em>)<br />
<strong>bamboo</strong>: <em>Evangelion</em>&#8217;s Shinji (Ogata Megumi) is voice acting for <em>Dengeki Stryker</em><br />
<strong>bamboo</strong>: She&#8217;s a really awesome person so respect her!</p>
<p><strong>swiftnissity</strong>: Any plans to work with Baseson~Spice~? (The bl branch of Baseson)<br />
<strong>bamboo</strong>: We don&#8217;t have any plans for BL titles because i don&#8217;t really know how well it will sell&#8230;</p>
<p><strong>zalas</strong>: Over here, when people think games, they think gameplay.  What do you think about bringing out more games with gameplay?<br />
<strong>bamboo</strong>: About games with gameplay, it is difficult because porting it is a lot of work, and the game company needs to be really interested and has to help us<br />
<strong>bamboo</strong>: I personally would like to make a bishoujo game like <em>Fallout 3</em>&#8230; if i had such money</p>
<p><strong>tdavis0079</strong>: Oh yeah, speaking of Nakano, Go! Go! Nippon 2 needs a trip to Nakano Broadway.  Such an awesome place.<br />
<strong>bamboo</strong>: Yeah, we would certainly add Nakano Broadway in the next version<br />
<strong>bamboo</strong>: We are planning to update it with patches, maybe $5 a patch?<br />
<strong>bamboo</strong>: Try to think of it as a DLC pack for X-box or the likes</p>
<p><strong>drmchsr0</strong>: Are there any plans to negotiate with Illusion?<br />
<strong>bamboo</strong>: Doesn&#8217;t Illusion have a English page of their own? Not really sure but&#8230;<br />
(<em>some discussion of Rapelay by the commenters at this point</em>)</p>
<p><strong>jjjlmx</strong>: Are there plans for more Overdrive music theme games?<br />
<strong>bamboo</strong>: Yes OVERDRIVE is planning to make music related game in the future for sure<br />
<strong>bamboo</strong>: As long as I&#8217;m still interested in playing music</p>
<p><strong>bearhunterx</strong>: Do Overdrive games have a better profit margin, since you don&#8217;t have to negotiate with other companies?<br />
<strong>bamboo</strong>: The profit margin for our game is still the same&#8230;.<br />
<strong>bamboo</strong>: OVERDRIVE is an experimental release, using a lot of our resource</p>
<p><strong>drmchsr0</strong>: Is MangaGamer gonna sell VN OSTs?<br />
<strong>bamboo</strong>: Is there a high demand for Soundtrack releases?<br />
<strong>bamboo</strong>: We are worried about piracy<br />
<strong>bamboo</strong>: Since it would probably be uploaded on an illegal site as soon as it goes up.<br />
(<em>At this point, a bunch of discussion on demand for OSTs by the chatters</em>)<br />
<strong>bamboo</strong>: Thanks for the comments though, really happy to know that American fans care about my songs.<br />
<strong>bamboo</strong>: I&#8217;m really against piracy so i would appreciate if you tell your friends who download from those sites that it is hurting us btw</p>
<p><strong>nuriohin</strong>: Are there any plans for Limited Editions of OVERDRIVE&#8217;s titles?<br />
<strong>bamboo</strong>: We&#8217;ll see how <em>Da Capo</em> LE sells before releasing other Limited Editions for now</p>
<p><strong>amorim</strong>: Are there any updates about <em>ef</em>?<br />
<strong>bamboo</strong>: Minori told me we should have something to look at soon<br />
<strong>bamboo</strong>: Sorry about the delay (although i have no control over it)<br />
<strong>bamboo</strong>: Minori is taking everything seriously</p>
<p><strong>y10nrdy</strong>: It&#8217;s the general consensus that the only thing MangaGamer is lacking is hard copy versions of the games. Are there any plans to release packaged editions of your upcoming releases?<br />
<strong>bamboo</strong>: We are negotiating about future hard copies, but ideally would like to release all our games in package form<br />
<strong>bamboo</strong>: The most difficult thing is though, is how we are going to sell it<br />
<strong>bamboo</strong>: Since there isn&#8217;t really a concrete selling route other than conventions</p>
<p><strong>bamboo</strong>: Ok, that is all for today<br />
<strong>bamboo</strong>: We will be using this site again in the future, and hopefully you can visit us again<br />
<strong>bamboo</strong>: We will try to make the announcement early next time<br />
<strong>bamboo</strong>: Thanks for joining us at such a late time<br />
<strong>bamboo</strong>: It is a small market right now, but i would love to expand it so please continue to support us<br />
<strong>bamboo</strong>: See you at AX for those who are going to be there, and if not see you here again!<br />
<strong>bamboo</strong>: Thank you~</p>]]></content:encoded>
			<wfw:commentRss>http://novelnews.net/2011/06/23/bamboo-broadcast-2/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
			<item>
		<title>bamboo broadcast #1</title>
		<link>http://novelnews.net/2011/05/26/bamboo-broadcast-1/</link>
				<comments>http://novelnews.net/2011/05/26/bamboo-broadcast-1/#comments</comments>
				<pubDate>Fri, 27 May 2011 06:43:50 +0000</pubDate>
		<dc:creator>shinji</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Anime Expo]]></category>
		<category><![CDATA[bamboo]]></category>
		<category><![CDATA[DEARDROPS]]></category>
		<category><![CDATA[Dengeki Stryker]]></category>
		<category><![CDATA[ef]]></category>
		<category><![CDATA[Go Go Japan]]></category>
		<category><![CDATA[Kanon]]></category>
		<category><![CDATA[Key]]></category>
		<category><![CDATA[Kira Kira]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>
		<category><![CDATA[NNL]]></category>
		<category><![CDATA[Oretachi ni Tsubasa wa nai]]></category>
		<category><![CDATA[Otakon]]></category>
		<category><![CDATA[OVERDRIVE]]></category>
		<category><![CDATA[Shuffle!]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Ustream]]></category>
		<category><![CDATA[Visual Art's]]></category>

		<guid isPermaLink="false">http://novelnews.net/?p=2528</guid>
		<description><![CDATA[MangaGamer had a live Q&#038;A session on Ustream, hosted by OVERDRIVE's president bamboo. Over 190 people watched the stream with about 50 people choosing to join the Ustream chat. There were three volunteer translators for the event, trying to handle the deluge of questions from the viewers. The stream itself was focused on bamboo wearing a hat, with a poster of one of the characters from OVERDRIVE's upcoming game <em>Dengeki Stryker</em> in the background. The topics at the Q&#038;A were all over the place -- it was a very casual atmosphere. The questions covered things like possible licenses, sales, and hard copies, but also covered bamboo's personal tastes in things like games, alcohol, and even women. Inside are some of the questions from the event.]]></description>
			<content:encoded><![CDATA[<p>MangaGamer had a live Q&#038;A session on Ustream, hosted by OVERDRIVE&#8217;s president bamboo. About 170 people watched the stream with about 50 people choosing to join the Ustream chat. There were three volunteer translators for the event, trying to handle the deluge of questions from the viewers. The stream itself was focused on bamboo wearing a hat, with a poster of one of the characters from OVERDRIVE&#8217;s upcoming game <em>Dengeki Stryker</em> in the background. The topics at the Q&#038;A were all over the place &#8212; it was a very casual atmosphere. The questions covered things like possible licenses, sales, and hard copies, but also covered bamboo&#8217;s personal tastes in things like games, alcohol, and even women. Below are most of the questions from the event, in the order bamboo&#8217;s answers appeared in the chat log.<br />
<span id="more-2528"></span></p>
<hr />
<p><strong>Jenny Draper:</strong> Does MangaGamer intend to provide more up to date eroge?<br />
<strong>bamboo:</strong> We are choosing games based on companies that are interested in overseas and who are willing to invest into the project. We are sorry about some delays for some titles such as <em>ef</em>. The most difficult part of my job is negotiating with the game companies.</p>
<p><strong>onyxsyaoran:</strong> I&#8217;d like you to localize <em>Steins;Gate</em>!<br />
<strong>bamboo:</strong> Please tell that to 5pb. We are choosing games based on user opinions and companies who are interested, but it still takes a long time to make the companies interested in the overseas market.</p>
<p><strong>LGJinnai:</strong> Do you have any plans to make more visual novels with interactive game play? Outside Japan, games are looked upon with disdain if they lack decent game play.<br />
<strong>bamboo:</strong> Games with game play are difficult to develop at this time. We need a lot of cooperation with the game companies to make it into a reality. I think it will take a bit longer until we can attract more companies, even though we have been trying for 3 years now.</p>
<p><strong>iAX_SPJA:</strong> Do you play any Western-developed games? If so, what&#8217;s your favorite(s) and do you think you can apply any of the practices/themes from them into your visual novels?<br />
<strong>bamboo:</strong> I play a lot of Western games, my favorite is <em>Fallout 3</em>! The current situation in Japan is like <em>Fallout 3</em>, lol.</p>
<p><strong>bamboo:</strong> What do you guys call our genre? Bishoujo games? Visual novels?<br />
<em>(Most people call them visual novels, some said eroge, one said bishoujo game. Some people were more detailed.)</em></p>
<p><strong>yeahorsomething:</strong> Have you ever cried while reading an eroge? Which?<br />
<strong>bamboo:</strong> Yes, I cry a lot when I play these games!</p>
<p><strong>krat6:</strong> In the future, will it be possible to release games at the same time overseas as in Japan?<br />
<strong>bamboo:</strong> Yes, in the future we might be able to release games overseas at the same time&#8230; but we don&#8217;t have the money to do that yet.</p>
<p><strong>rkiosuku:</strong> It&#8217;s expensive, isn&#8217;t it.<br />
<strong>bamboo:</strong> Yes, it&#8217;s expensive! You might think that Japanese game companies are big, but in reality there are barely 10 staff members. That&#8217;s why they try to concentrate on the Japanese market first. And they have a difficult time appointing people to manage the overseas market.</p>
<p><strong>wizzlewiz:</strong> Have most companies in Japan been pleased with the sales of the localized versions in the west? Have your efforts improved the Japanese market&#8217;s perspective of the western market?<br />
<strong>bamboo:</strong> The companies selling their games through MangaGamer are still not selling as they want, so they are practically doing it as a free service at the moment. They need to sell over 2000-3000 copies to make an actual profit. It might still take time to make it into a real business, but sales and members have been steadily increasing.</p>
<p><strong>Kittaka_Fuyuka:</strong> What is happening with <em>Oretachi ni Tsubasa wa nai</em>? Is there a chance of it being translated?<br />
<strong>bamboo:</strong> The negotiations for <em>Oretsuba</em> are going steadily.</p>
<p><strong>yeahorsomething:</strong> Bamboo, yaranaika?<br />
<strong>bamboo:</strong> No thank you!</p>
<p><strong>Counter_Arts:</strong> Have you thought about bringing budget value titles at around $15 to help grow the market?<br />
<strong>bamboo:</strong> It depends on the titles and their contents, but if those game companies are interested&#8230;</p>
<p><strong>wizzlewiz:</strong> What plans do you have to attempt to quicken the expansion of the Western market? Also, more importantly, do you still have high hopes for the Western market?<br />
<strong>bamboo:</strong> MangaGamer is still relying on the Internet and conventions for promotion.</p>
<p><strong>rotinoma:</strong> Will bamboo make it to Otakon one year?<br />
<strong>bamboo:</strong> I haven&#8217;t gone to Otakon and would like to, but I&#8217;m going to at least AX this year. I would like to answer more questions at the AX panel in person.</p>
<p><strong>girlsinspats:</strong> What are your thoughts on creating a Steam-like application for the digital distribution of eroge?<br />
<strong>bamboo:</strong> I would like to make a system like Steam personally, but the market is not big enough yet unfortunately&#8230;</p>
<p><strong>NintendoManiac64:</strong> Wouldn&#8217;t stronger support of iOS and Android avoid the need for something like Steam?<br />
<strong>bamboo:</strong> We don&#8217;t have any plans to release games on Android as MangaGamer, but we are releasing <em>Kira☆Kira</em> for it as OVERDRIVE.</p>
<p><em>(Question missed)</em><br />
<strong>bamboo:</strong> I have left the project in the hands of the overseas staff for a while, but I would like to keep in touch with people using these chat sessions and things. It might take a long time, but eventually I would like to get the word out.</p>
<p><strong>komeP:</strong> Where do you hope MangaGamer will be in five years?<br />
<strong>bamboo:</strong> It might be gone, it it might still he around 5 years from now. If it is, I imagine that there would be a lot more titles by then.</p>
<p><strong>Counter_Arts:</strong> Have you considered translating a high quality Japanese doujin circle&#8217;s bishoujo game?<br />
<strong>bamboo:</strong> If there is a high demand, we would go for doujin games too. MangaGamer is still small, so what we negotiate depends on the demands of the fans.</p>
<p><strong>Asceai:</strong> Who are your favorite eroge scenario writers?<br />
<strong>bamboo:</strong> I like all of the eroge writers I&#8217;ve worked with.</p>
<p><em>(Question missed)</em><br />
<strong>bamboo:</strong> Basically, it costs money to localize games. A lot of money. Testing and especially voices are expensive. They sometimes goes over the cost of the rest of the project. Voices also involve changes in the contracts with within Japan, such as the ones made with voice actor agencies.</p>
<p><strong>LGJinnai:</strong> Do you think fan translators that have tried to promote buying the official Japanese releases of games instead of pirating them have helped the industry?<br />
<strong>bamboo:</strong> I think that fan translators were not helping us at all, until last year, when NNL started helping us with <em>ef</em>. So I think that cooperating with fan translators is an effective way to develop the market&#8230; Although, I still feel negatively towards fan translators who translate without the approval of the companies. But I am looking forward to releasing <em>Dengeki Stryker</em> to the Western market &#8212; it&#8217;s made a bit with the Western market in mind.</p>
<p><strong>yeahorsomething:</strong> What is your favorite beer?<br />
<strong>bamboo:</strong> I actually don&#8217;t like beer/alcohol that much!</p>
<p><strong>Kittaka_Fuyuka</strong> <em>DEARDROPS</em> ranked 194th in PUSH!!&#8217;s 2010 PC Bishoujo Game Sales Ranking. Was it a failure?<br />
<strong>bamboo:</strong> <em>DEARDROPS</em> didn&#8217;t fail! It was&#8230;profitable.</p>
<p><strong>girlsinspats:</strong> Would you consider selling character goods/related merchandise (from COSPA or other manufacturers) of games you have released in the MangaGamer online store?<br />
<strong>bamboo:</strong> COSPA is doing international sales on their own, so we probably won&#8217;t be involved. We might make our own products though. Like goods for conventions. But we don&#8217;t have anywhere to ship them from.</p>
<p><strong>Asceai:</strong> Is there a MangaGamer ita-sha?<br />
<strong>bamboo:</strong> No, but there is an OVERDRIVE ita-sha.</p>
<p><em>(No question)</em><br />
<strong>bamboo:</strong> We won&#8217;t be bringing many guests this year to AX, sadly.</p>
<p><strong>hikarisc:</strong> When is the next chat?<br />
<strong>bamboo:</strong> I would like to do this kind of chat twice a month.</p>
<p><strong>Astraea127:</strong> How would you make VNs/bishoujo games appeal more to Western audiences? Would you start from licensing more all-ages games to absorb people into it?<br />
<strong>bamboo:</strong> I don&#8217;t know how we would suddenly expand the VN market in the west, but I would like to start with a title like <em>Go Go Japan</em> that is acceptable to everyone.</p>
<p><strong>Nuriomarayana:</strong> Any details on <em>Go Go Japan</em>? Will it be sold at AX? When will it be sold online? Have you determined the exact price?<br />
<strong>bamboo:</strong> <em>Go Go Japan</em> probably won&#8217;t make it to AX, but we are planning to release it by this fall.</p>
<p><strong>Asceai:</strong> Do you like natto?<br />
<strong>bamboo:</strong> I like natto! Didn&#8217;t expect that question, lol.</p>
<p><strong>Diffor:</strong> What&#8217;s your favorite, breasts or butts?<br />
<strong>bamboo:</strong> Oppai. I like middle oppai.</p>
<p><strong>StromIV:</strong> What are the chances of other games being sold as boxed hard copies instead of download?<br />
<strong>bamboo:</strong> There are plans to release hard copies of other games, but I can&#8217;t say which titles yet.</p>
<p><strong>Minimoto714:</strong> Which eroge do you recommend the most?<br />
<strong>bamboo:</strong> Of course the most recommended eroge are OVERDRIVE games!</p>
<p><strong>NintendoManiac64:</strong> Tsundere or yandere?<br />
<strong>bamboo:</strong> I don&#8217;t want to end up in a situation like in <em>School Days</em>, hanging out with a yandere girl, so no thank you!</p>
<p><strong>LGJinnai:</strong> Do the English sales of VNs seem to be going in the right direction?<br />
<strong>bamboo:</strong> The sales of English VNs are steadily increasing, but it&#8217;s not enough to convince the companies. We aren&#8217;t getting paid to do this by the way.</p>
<p><strong>wizzlewiz:</strong> Have you made a profit on any MangaGamer titles? Conversely, have you lost any money on MangaGamer titles?<br />
<strong>bamboo:</strong> Titles like <em>Shuffle</em> and <em>Koihime</em> were pretty profitable. So I guess well-known titles do better. <em>Kira☆Kira</em> surprisingly did well too.</p>
<p><strong>LGJinnai:</strong> What do you have to say when people say that the price in US dollars is too much, as it is the same as buying a physical game for PC or console systems?<br />
<strong>bamboo:</strong>We are carefully adjusting the prices of the games based on the original prices and costs. Of course if the market expands, we can lower the prices&#8230;</p>
<p><strong>Nuriomarayana:</strong> Any chance of seeing <em>Kanon</em> in the West officially?<br />
<strong>bamboo:</strong> Visual Art&#8217;s current isn&#8217;t interested in the overseas market&#8230; but since their president is a business person, if there is a high demand for it&#8230;?</p>
<p><em>(No question)</em><br />
<strong>bamboo:</strong> Like I said before, Japanese companies are small, so it&#8217;s hard to answer to demands such as &#8220;Release the games quicker!&#8221;, but we are working hard on it. I would like to hold sessions like this in the future, and try hard so that overseas fans can enjoy bishoujo games as well. Please support MangaGamer! Who&#8217;s going to AX by the way? Please bring your friends to the AX panel &#8211; it&#8217;ll probably be held on the 3rd day! tororo danchou will be there too.</p>
<p><strong>Counter_Arts:</strong> I wish I could go! I&#8217;m in Canada though&#8230;<br />
<strong>ch0ux:</strong> Me too&#8230; Being in Canada sucks that way.<br />
<strong>bamboo:</strong> It&#8217;s unsafe to own eroge in Canada, so be careful!?<br />
<em>(People stated where they are from, there were viewers from all over the world, including Latin America and South America, though most of the people were from North America and Europe)</em></p>
<p><strong>bamboo:</strong> Thank you for your time, we&#8217;ll do this again! I&#8217;ll post the next schedule on the forums when it&#8217;s decided.</p>
<hr />
<p><a href="http://mangagamer.wordpress.com/2011/05/24/bamboos-livechat/">MangaGamer&#8217;s official blog</a> (NSFW) also has an overview of the Q&#038;A session in a more narrative format.</p>]]></content:encoded>
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		<title>MangaGamer raffles anime with Koihime Musou release</title>
		<link>http://novelnews.net/2011/02/28/mangagamer-raffles-anime-with-koihime-musou-release/</link>
				<comments>http://novelnews.net/2011/02/28/mangagamer-raffles-anime-with-koihime-musou-release/#comments</comments>
				<pubDate>Mon, 28 Feb 2011 09:50:10 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://novelnews.net/?p=2407</guid>
		<description><![CDATA[MangaGamer has now released an English localization of BaseSon&#8217;s Koihime Musou.  The game, when purchased, is available through downloads of two zip files, each approximately the size of a CD.  As mentioned previously, the game currently has no voices due to the high cost of royalties for all the voice actors in the [...]]]></description>
			<content:encoded><![CDATA[<p>MangaGamer has <a href="http://mangagamer.wordpress.com/2011/02/28/koihime-musou/">now released</a> an English localization of BaseSon&#8217;s <em>Koihime Musou</em>.  The game, when purchased, is available through downloads of two zip files, each approximately the size of a CD.  As mentioned previously, the game currently has no voices due to the high cost of royalties for all the voice actors in the game and the voices will be added back in an official patch should the game sell more than two thousand copies.  In addition to the game release, MangaGamer has announced that they are holding a raffle in collaboration with <a href="http://www.sentai-filmworks.com/">Sentai Filmworks</a> for 10 copies of the <em>Shin Koihime Musou Complete Collection</em> DVD set.  Furthermore, purchasers of that set will also be eligible to win one of 10 copies of the game.  This giveaway is slated to last until July 29th.  MangaGamer&#8217;s blog post concludes with a little poem hinting at a possible future release.</p>]]></content:encoded>
			<wfw:commentRss>http://novelnews.net/2011/02/28/mangagamer-raffles-anime-with-koihime-musou-release/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Tidbit: MangaGamer posts holiday update</title>
		<link>http://mangagamer.wordpress.com/2010/12/31/holidays-passing/</link>
				<pubDate>Fri, 31 Dec 2010 21:04:22 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[Da Capo]]></category>
		<category><![CDATA[Edelweiss]]></category>
		<category><![CDATA[ef - a fairy tale of the two]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://mangagamer.wordpress.com/2010/12/31/holidays-passing/</guid>
		<description><![CDATA[]]></description>
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		<title>Tidbit: Koihime Musou trial version available</title>
		<link>http://www.mangagamer.com/r18/Information/News/1#entry_CB58AD57_7118_44C0_9169_AA6B2B1CA13B</link>
				<pubDate>Sat, 11 Sep 2010 07:46:16 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://www.mangagamer.com/r18/Information/News/1#entry_CB58AD57_7118_44C0_9169_AA6B2B1CA13B</guid>
		<description><![CDATA[]]></description>
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		<title>MangaGamer talks about voices in Koihime Musou</title>
		<link>http://novelnews.net/2010/09/08/mangagamer-talks-about-voices-in-koihime-musou/</link>
				<comments>http://novelnews.net/2010/09/08/mangagamer-talks-about-voices-in-koihime-musou/#comments</comments>
				<pubDate>Wed, 08 Sep 2010 18:04:47 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Translation]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://novelnews.net/?p=2004</guid>
		<description><![CDATA[With the English trial version of BaseSon's <em>Koihime Musou</em> nearing completion, MangaGamer brought up <a href="http://mangagamer.wordpress.com/2010/09/08/an-unfortunate-announcement-with-hope/">an issue</a> concerning the voice acting present in the game.  In short, licensing the voice acting for the enormous cast appears to the game's parent company NEXTON to be too high a cost for the amount of potential sales they feel they will see.  However, they have agreed to a compromise with MangaGamer where a patch will be released with the voices should the game sell more than 2000 copies.  The price of the game has also been reduced from 44.95 euros to 39.95 euros to reflect the loss of voices.

UPDATE: With the release of the trial version, the game now has been given a February 28, 2011 release date.

UPDATE 2: The release date has been changed to January 31, 2011.]]></description>
			<content:encoded><![CDATA[<p>With the English trial version of BaseSon&#8217;s <em>Koihime Musou</em> nearing completion, MangaGamer brought up <a href="http://mangagamer.wordpress.com/2010/09/08/an-unfortunate-announcement-with-hope/">an issue</a> concerning the voice acting present in the game.  In short, licensing the voice acting for the enormous cast appears to the game&#8217;s parent company NEXTON to be too high a cost for the amount of potential sales they feel they will see.  However, they have agreed to a compromise with MangaGamer where a patch will be released with the voices should the game sell more than 2000 copies.  The price of the game has also been reduced from 44.95 euros to 39.95 euros to reflect the loss of voices.</p>
<p>The long story is that due to MangaGamer&#8217;s investment structure, BaseSon parent company NEXTON has been shouldering most of the costs for the localization.  Since the game has an extremely large cast of characters, the voice acting licensing costs in this case are also quite high.  Even in the original game, there were so many roles that some of the voice actresses had to work on more than one role.  This issue, combined with the fact that NEXTON feels that MangaGamer&#8217;s current sales haven&#8217;t been all that high, has led NEXTON to conclude that it is currently too expensive to license all the voices for the game.</p>
<p>Obviously, the permanent removal of voices from a game would decrease its value and sales.  Therefore, there were discussions internally within MangaGamer about a way to solve this issue.  The compromise reached was two-fold:</p>
<ol>
<li>that the price of the game would be ddropped from 44.95 euros to 39.95 euros, and</li>
<li>if at least 2000 copies are sold, a patch will be created that will add the voices back in.</li>
</ol>
<p>There are currently 663 users on the MangaGamer official forums.  Hence, the blog post states that if every one on the forums got 2-3 friends to buy a copy, they would reach 2000.  Considering what is known about their sales numbers, it will be difficult (although not impossible) to accumulate that many sales.  However, <em>Koihime Musou</em> is also MangaGamer&#8217;s first game to feature a lot of gameplay, so its sales performance may differ from other games in the catalog.  In either case, this situation should reveal information about the extent of MangaGamer&#8217;s current (potential) market.</p>
<p>UPDATE: With the release of the trial version, the game now has been given a February 28, 2011 release date.</p>
<p>UPDATE 2: The release date has been changed to January 31, 2011.</p>]]></content:encoded>
			<wfw:commentRss>http://novelnews.net/2010/09/08/mangagamer-talks-about-voices-in-koihime-musou/feed/</wfw:commentRss>
		<slash:comments>70</slash:comments>
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		<title>Tidbit: Koihime Musou to be delayed past fall for testing</title>
		<link>http://twitter.com/MangaGamer/statuses/23895346613</link>
				<pubDate>Wed, 08 Sep 2010 17:01:58 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://twitter.com/MangaGamer/statuses/23895346613</guid>
		<description><![CDATA[]]></description>
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		<title>Tidbit: MangaGamer posts some status updates via Twitter</title>
		<link>http://novelnews.net/2010/04/08/mangagamer-posts-some-status-updates-via-twitter/</link>
				<comments>http://novelnews.net/2010/04/08/mangagamer-posts-some-status-updates-via-twitter/#comments</comments>
				<pubDate>Fri, 09 Apr 2010 01:54:05 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[Edelweiss]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>

		<guid isPermaLink="false">http://novelnews.net/?p=1390</guid>
		<description><![CDATA[According to the MangaGamer Twitter account, editing and re-translation of Edelweiss is now past the &#8220;flower incident&#8221; and the system files for Koihime Musou have gone past the editing stage.]]></description>
			<content:encoded><![CDATA[<p>According to the <a href="http://www.twitter.com/MangaGamer/">MangaGamer Twitter account</a>, editing and re-translation of Edelweiss is <a href="http://twitter.com/MangaGamer/status/11846284066">now past</a> the &#8220;flower incident&#8221; and the system files for Koihime Musou have <a href="http://twitter.com/MangaGamer/status/11846926090">gone past</a> the editing stage.</p>]]></content:encoded>
			<wfw:commentRss>http://novelnews.net/2010/04/08/mangagamer-posts-some-status-updates-via-twitter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Tidbit: MangaGamer requests feedback on translation style</title>
		<link>http://mangagamer.wordpress.com/2010/03/12/your-opinion-for-koihime-musou/</link>
				<pubDate>Sat, 13 Mar 2010 03:11:19 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[BaseSon]]></category>
		<category><![CDATA[Koihime Musou]]></category>
		<category><![CDATA[MangaGamer]]></category>
		<category><![CDATA[NEXTON]]></category>

		<guid isPermaLink="false">http://mangagamer.wordpress.com/2010/03/12/your-opinion-for-koihime-musou/</guid>
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		<title>Tidbit: MangaGamer talks Buddhism and Edelweiss fixes</title>
		<link>http://mangagamer.wordpress.com/2010/03/10/zen-buddhism-and-other-news/</link>
				<pubDate>Thu, 11 Mar 2010 05:53:17 +0000</pubDate>
		<dc:creator>zalas</dc:creator>
				<category><![CDATA[Tidbits]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[Edelweiss]]></category>
		<category><![CDATA[Kira Kira Curtain Call]]></category>
		<category><![CDATA[Koihime Musou]]></category>

		<guid isPermaLink="false">http://mangagamer.wordpress.com/2010/03/10/zen-buddhism-and-other-news/</guid>
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