Posts tagged Fate/stay night
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Tidbit: mirror moon releases Fate/stay night English v3.2
November 15th, 2008, by in Release, Tidbits, Translation
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A Mirror Of Heaven
November 1st, 2008, by in Release, Translation
After three years of hard work, today mirror moon releases their full translation of Fate/stay night, the largest game ever to have been translated to English by fans. The release can patch an existing installation of Fate/stay night (either Japanese or English) or install a new one, supports both the CD and DVD versions of the game and includes an optional voice patch, used to add the Realta Nua PS2 voice acting to all spoken dialogue in the game. Fate/stay night English is released for Windows only and works on both Japanese and non-Japanese locales.
Edit: Due to a nasty bug a new version was released (v3.1), but for the voiced version of v3.1 another small fix is required. See the official post for details.
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Fate/stay night Translation Finished
June 20th, 2008, by in Translation
Completing the Heaven’s Feel route yesterday, mirror moon has finished translation of Fate/stay night. Heaven’s Feel is the third and final route of the game, focussing on Sakura as the primary female character. The story was both loved and hated by the Japanese fanbase, offering the most detailed explanation of the story but also the most confusing texts of the game.
Editing of this third route is currently estimated to be at 40%. Barring any grand paloomba mistaeks of doom, that figure should only be going up from here on. -
Fate/stay night Translation v2.0 Released
March 16th, 2008, by in Release, Translation
mirror moon has released their translation for the second route of Fate/stay night, Unlimited Blade Works. Additionally, they have provided the option to extract voices from the disc for the PlayStation 2 version, Fate/stay night Realta Nua, as well as removed the Japanese locale requirement to run the game.
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The Melty Lineage of Destiny
December 14th, 2006, by in Translation, VisualNews
Progress has been continuing at a steady pace since mirror moon announced their work on Fate/stay night eight months ago. TakaJun finished the translation of the Fate route in June of this year and tjm is now close to completing the editing of those scripts, finishing approximately 30% of the game. With puKKa nearly finished with the image editing as well, the staff is beginning to plan for an internal beta test. It has not yet been decided whether or not the Fate route will be released as a separate patch.
Meanwhile ArchDemon and Ryuusoul are working through the Melty Blood and Melty Blood: ReAct story mode scripts, refining the translations and inserting them into the game. Approximately 40% of the script is finalized, some programming work still remains and image editing is also not yet completed.
Migrated from VisualNews