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A Release of A Scar of the Doll

October 31st, 2011, by shinji
Posted in Interviews, News, Press Release, Release, Translation , Tagged: , ,

Child-Dream, a Japanese adventure game and RPG company, released an English version of their A Scar of the Doll iPhone/iPod game. This is Child-Dream’s first foray into the English visual novel market. Child-Dream’s scenario writer is Hidehisa Miyashita, who also wrote the scenario for the PlayStation 3 game Folklore. Being our primary contact at Child-Dream, we asked Mr. Miyashita a few questions about Child-Dream’s entrance into the English market. His responses are written below.

The game can be downloaded from the iTunes AppStore for an introductory price of $0.99.

encubed: Why did you decide to translate A Scar of the Doll into English?

Miyashita: I have been making games in Japan for 15 years, but I have always felt that I would like not just Japanese people, but people all around the world to play my games. However, there are many issues to overcome in order to translate and promote a game overseas. This iPhone release is a first step towards that goal.

e: What parts of the scenario do you hope that overseas players will enjoy the most?

M: The character relationships and story development are fairly complex and lengthy. While the main character tries to pursue her missing elder sister, unexpected developments and new mysteries unfold, and a surprising conclusion awaits her.
I believe there are many complex stories in European and American novels and movies, but it seems like with regard to games, simple action types are quite popular. Because of this, I think that there aren’t many story-centric games like this. I hope that people can enjoy this long and detailed story.

e: What are your impressions of the English visual novel market?

M: This is still our first (English) game so I cannot say anything yet, but it seems like there are many high quality games available on the AppStore for low prices like $1. This is good from a user’s point of view, but can be quite a problem for developers. There are many visual novels that have beautiful graphics. Instead, since A Scar of the Doll is an older style game that focuses on the text, so we have to pay special attention to the pricing.

e: Would Child-Dream like to translate any other of its games into English?

M: Yes, definitely! However, if A Scar of the Doll does not perform well, we may not release another game. We create both visual novels and role-playing games in Japan, but since visual novels are simpler to produce, we selected one as our first release. Next, we plan to release a game based on the Mayan Calendar’s 2012 apocalypse theory. In the future, we would like to release RPGs in English too.
Japan’s RPGs are not as popular in Europe and America, but the feeling of an interesting story is something people can experience no matter where they are from. I would like to find out if people will find the stories I created interesting.

October 27, 2011 – Child-Dream releases A Scar of the Doll in English for iPhone and iPod touch.
It is available on the iTunes AppStore at http://itunes.apple.com/us/app/a-scar-of-the-doll/id474442505?mt=8.

Asumi’s sister has disappeared! Where did she go?
A shuddering and thrilling suspense story.
Can you unravel this mystery from Japan!?

It is the end of the year in December.
Asumi has lost complete contact with her elder sister who goes to graduate school in Tokyo.
Worried for her sister’s safety, Asumi travels alone to Tokyo to find her–
but no trace of her could be found. Her sister wasn’t in either the laboratory, where she had been assigned to, nor at her apartment.
Asumi is at loss at for what to do….
What has happened to her sister…?

Asumi is determined to find out.
What she doesn’t know, however, is that she is in imminent danger…
and there are frightening facts awaiting her.

- You must make choices to lead your way from danger and solve the mystery.
- The game takes an average of 4 to 6 hours.
- This is the first time this popular game from Japan is available in English.
- There are game hints available on the support site, which can be found on the title screen.
- It is currently on sale for an introductory price of $0.99.

[About Child-Dream]
Child-Dream is a Japanese game developer, and their first English game is “A Scar of The Doll”. Their scenario writer specializes in mystery stories, and is known for the award-winning PlayStation 3 action RPG “Folklore”. Their website is http://www.child-dream.net/. You can contact Child-Dream with inquiries at iphone@child-dream.net.


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  1. Guest Says:
    October 31st, 2011 at 6:06 am

    Alright, help out a bit. There’s nothing about this company on vndb. Where can else should I look (in english)?

  2. noname Says:
    October 31st, 2011 at 6:08 am

    >iPhone/iPod game

  3. shinji Says:
    October 31st, 2011 at 7:31 am

    Unfortunately, there aren’t any other places in English that I know of. The best recommendations I have are to browse their game pages (linked from their homepage), see if there’s any more information about their staff (http://child-dream.net/about/index.html), and to look at reviews of Folklore since the scenario writer is the same.

  4. ReMeDy Says:
    October 31st, 2011 at 4:39 pm

    I hate it when games are only for the iPhone/iPad/whatever. Talk about alienating your consumer base. How hard would it have been to have a cheap PC port?

  5. Permagate Says:
    October 31st, 2011 at 5:08 pm

    Because porting from iPhone to PC requires a much larger resolution and thus will be very expensive? There’s a reason why there are a lot more porting from PC->handheld than handheld->PC…

  6. shinji Says:
    October 31st, 2011 at 5:14 pm

    I’d guess that it’s because the AppStore provides simple sales/billing services. I don’t know much about selling software though. But maybe if this does okay, Child-Dream will consider releasing a PC version, as this game was originally for PC.
    About alienating users, I think that the iOS users are a possible consumer base on their own. They’re a group of people who want to play games when they’re trying to kill time but not in front of a PC, such as when waiting for people, riding the bus, and lying in bed. I don’t have an iOS device, but I do have the M-Trix Market on my Android phone.

  7. iOS User Says:
    November 1st, 2011 at 11:08 pm

    Awesome, I got the latest iphone and I’m loving all the people who are starting to release their VNs in english for it. Much more comfortable than having to sit stuck in chair all day long.

    As for that guy whining about alienating users, you realize half of the good VNs come out on consoles/handhelds, right? Why spend tons of money in making an inferior PC version only for the English market when games sell fine for iOS? lrn2iphone.

  8. ReMeDy Says:
    November 2nd, 2011 at 12:12 pm

    At least I didn’t call it gay.

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